
Even after checking the list, this still managed to throw me off, as they're not listed in the order they appear in the game. Turns out there were several more I could have unlocked before my first, too, as every boss has its own achievement for defeating it under certain conditions. Looking at the stats on-site, I certainly wouldn't have been the first to tap out there - Saving the clan, that first achievement I unlocked, has been earned by 97% of TA players, while the achievement for completing Chapter 2, Rise to the challenge, drops way down to just 47%. Still, a combination of wanting to cover the game in some way and curiosity to see more drove me onwards in spite of all the awkward numbers that were bound to follow. I was actually tempted to call it a day when that first 16G achievement popped, since it rounded out my score for the first time in ages. Well, with the explanation bit out of the way, let's get into it. There may be a few 'spoilers' in terms of game content, in case you're bothered by that kind of thing. Thus, The Road to 1K was born - part review, part guide, part diary, and all in all, just a (hopefully) fun new way to shine a light on games we on staff are loving and trying to complete, but which we might not otherwise be able to cover. Not only that, but I still wanted to give it some love on the site, although having missed the boat on both a first impressions piece and a review by that point, we'd have to get a little creative to do so. But as the game opened up and its wonderful retro aesthetic, tight gameplay, and killer soundtrack drew me in, I slowly came around to the idea. It's one mean list, and I initially had no interest in going for the completion.

Missables? You know it, and plenty of 'em. 100% achievement? Of course, and one for 0%, too. Not only does the entire list consist of 16G, 31G, and 91G achievements, but it's also only, like, an unobtainable and a grind achievement away from filling out an entire 'evil achievement' bingo sheet. But after the first achievement popped at the end of Chapter 1 and I audibly muttered 'oh no' to myself at the 16G reward, I figured it was time to finally check out the list. Wearing its 8-bit inspiration on its sleeve as it does, Cyber Shadow was never going to be an easy game to get through even casually. I initially started up Cyber Shadow with the intention of putting together a quick Game Pass First Impressions piece last week before other stuff got in the way, and I didn't take a look at the list before I fired it up. My completion percentage may forever be in the gutter, then, but that doesn't mean I'm not keen to give it a bit of a boost when the right game comes along.
#Cyber shadow live forever plus#
Sure, I could have set up a second account for stuff I didn't want on my main tag, but that would have meant a second Live sub, plus that ship sailed for me years ago and I've pretty much made my peace with it.

The nature of the job means that I've ended up with my account showing hundreds of games with difficult (if not now-impossible) 1Ks, games I have no interest in returning to, and games I never would have played in the first place had some kindly soul not paid me to do so.

Cyber Shadow Yacht Club Games Xbox Cloud Gaming Xbox Game Pass Article Platformer Luke Albigés One of the downsides of working in games media is that it's hard to be too precious about things like completions.
